![]() ![]() Comment spoilers should be formatted on a separate line as >!.Replace "Canon" with the work or body of fiction in question. If only the body of your post contains spoilers, you may instead make the title " Spoilers: Canon" and not use the link flair. The title of your post should not contain spoilers for six months from the date of release."Speed Force" with no further explanation when asked a question about the Flash) do not constitute satisfactory answers. Report anything that discusses metadata or involves personal attacks. Upvote good content downvote incorrect information.(This doesn't, of course, mean there isn't room for further discussion.) Search for your question, it may have been asked and answered before.Any sort of competition questions belong in whowouldwin.AskScience and AskHistorians exist for that. r/whatiffiction, a sister subreddit, has rules more accommodating to these sort of questions. General questions are discouraged without a firm set of in-universe rules, most of them boil down to "whatever the writer chooses" in terms of answers.Avoid questions about real-world pseudoscience (i.e. Any fiction is allowed not just science fiction. ![]() You already know Bruce Wayne is Batman, you already know Darth Vader is Anakin Skywalker, you already know Sauron is evil. However, if you choose to roleplay, please remember that you must answer as if you had all the information available to a member of the audience. We discourage but do not forbid roleplaying.Answer the questions from a Watsonian perspective only- no Doylist answers.your posts with the setting you wish to discuss.We also now have an offical sub-reddit Discord server: Check it out! Take the fictional rules of the universe to their logical conclusion, ad absurdum. Doylist perspective can be found here, here, and in the dictionary definitions of the two terms.) Or as calls it Watsonian, not a Doylist point of view (Further reading on Watsonian vs. Use in-universe knowledge, rules, and common sense to answer the questions. As you might expect with an incremental release, version 5.1 comes with a lot of tweaks and enhancements to provide a better user experience.Ī trial version is available for download.It's like Ask Science, but all questions and answers are written with answers gleaned from the universe itself. Those who use the software on touch-enabled devices (such as Windows tablets) will have an easier time navigating the interface-it now supports multi-touch. KeyShot 5.1 follows the same tradition the original software established-a simple, easy-to-use rendering program driven by physically accurate ray-traced rendering. This will particularly be handy if you’re trying to create a flock or an army with the same random placement observable in reality. But what may also be useful is the scattering tool, which introduces randomness to the placement. Pattern tool gives you the ability to align spawned objects in a row or in a circular pattern. You may apply different materials and looks to all instances in the pattern. So the color and texture applied to the original object won’t automatically show up on the rest of the pattern members. But more important, you can treat each instance as a separate object. The tool lets you create multiple instances of a single object. If you need to duplicate a single object into a small group or cluster, before you choose the Copy and Paste option, you may want to check out KeyShot 5.1’s Pattern tool. This gives you the ability to configure the look of the materials to match the size of the 3D object. When working with materials like camouflage or brushed metal, you can use slider bars to adjust the texture mapping and density of patterns. With Version 5.1, you get a lot more control over the look of some of the procedural materials. The on-demand library augments the materials, back plates, and environments that come with the installation. KeyShot 5 (released in May) introduced KeyShot Cloud, a feature that lets you get access to downloadable assets hosted in the cloud. The upgrade comes with, among other things, new procedural materials that offer a lot more customization options and a patterning tool to easily create multiple instances of imported 3D objects. This week, Luxion released KeyShot 5.1, a new version of its rendering program. KeyShot 5.1’s pattern tool lets you create multiple instances of the same object, which can be treated differently with materials. ![]()
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